Assassin’s Creed Mirage - UltraVR Media

Assassin’s Creed Mirage

A shorter game with more emphasis on the narrative as compared to the previous installments, Assasin’s Creed Mirage is set two decades earlier than Assassin’s Creed Valhalla. One gets to know Basim (age seventeen, talking in the voice of Lee Majdoub) who starts a career on the street as a smooth criminal and regularly experiences hallucinations. Basim is lucky that The Hidden Ones (among them his teacher Roshan, who speaks Shohreh Aghdashloo) see some promise in him. They support his flight from Baghdad and let him enter Alamut, the citadel of the sect. Basin gets to know the clandestine rites of the group and also learns their teachings. In the meantime he also perfects his skills, making them unique, explores his true nature, and absorbs a novel Creed. This teaching will lead him in a new direction which would have been completely unpredictable for him before.

This game is stuffed with references to the earlier installments of the series, it works as a homage to its beginnings. Users are invited to enter the order based on Assassins called the Hidden Ones and make the character a perfect assassin. Bagdad of the time was a flourishing city and it makes an excellent terrain where Basim can hunt his targets, applying a set of arms available to the character in this game. The Hidden Ones at this stage do not call themselves Assassins. However, you can be sure that the order is well-organized and has immense resources at their disposal as well as the valuable Creed in which they can find all advice they need. Basim is roaming Bagdad and when necessary he frequents the Hidden Ones’ offices scattered in the metropolis where he receives info about his new targets and then dispatches them in the most efficient ways.

The principal skill of the assassin is his capacity to climb various surfaces. The game is placed in an urban setting and Basim has to jump from one building to another, mount high towers, and avoid being detained by the City Guard, adapting to four different environments in four districts of Bagdad. In case the assassin still lacks some info after obtaining all clues available, he can resort to his eagle named Enkidu who overlooks the quarters from above and detects foes, whom Basim has to dispatch.

The launch is planned for 2023, it will be available on the most popular consoles. Customers willing to play the game on PC can subscribe to Ubisoft+. Anyone thirsty for expanded options is invited to acquire the Deluxe Edition which alongside the game proper also contains the soundtrack, the artbook in the digital form, and the bonus digital pack which comprises additional weapons, a Prince of Persia-styled outfit, skins for mount and an eagle, etc. Customers who dream of the all-encompassing game experience might need The Collector’s Case featuring all the “deluxe” items as well as Basim himself (a figurine size 32 cm), his brooch, a steel book, whose design had been decided on by fans, a city map, a small artbook and the Soundtrack containing selected tunes. The package can be purchased in shops and on the Ubisoft Store.

Assassin’s Creed Codename RED

This project is now worked on by Ubisoft Quebec (who previously were responsible for Assassin’s Creed Odyssey and Assassin’s Creed Syndicate). Creative Director Jonathan Dumont is in charge of the development. The game is planned as the further step in the line of Assassin’s Creed’s open-world RPG installments. It will be set in the Japan of the past centuries where the power is contested by various warlords.

Assassin’s Creed Codename HEXE

This project is supposed to come out after Assassin’s Creed Codename RED. The game is developed in the Montreal branch of Ubisoft, Clint Hocking is the creative director.

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